![]() ![]() For instance, a UI mod will modify files related to UI. Here are some explanations (from other threads) of how mod load order works:Įach mod modifies a set of files. Keep in mind that mod load order is important. The checked off ones will appear in the list on the right. Check off the ones you want to use for your modded session. From the game-launch popup, click on the mod-launch button (the bottom one) and another popup will appear with the subscribed mods listed on the left. If you subscribed to the mods, then when you relaunch the game, Steam should download the files for you. This PC\Documents\my games\runic games\torchlight 2 Here is the location of the Torchlight 2 files on Windows 10: If you go into the "modsave" file in the Torchlight 2 save folder, you should see the. Like the other files on the game (character and stash files), the mod files are stored as. ![]() Soon hopefully.EDIT: Sorry, I misinterpreted what you were saying. Same goes for adding a "Comments" and "Review" section. It's been on your todo list for a long time, but it keeps getting pushed back for some reason. We also are in desperate need of a "Media" section where you can view images and video for a mod. Might be a good idea to scrub the DL page to "borrow" what the author posted there, so that the info in the client isn't so bare! Including any images in the scrub would be very good.Īgreed! We need to do another pull from the site to update the content in the client. This means the user must rely on what the author has posted on the RGF DL page itself. ![]() The client explained that synced mods would be available to me from any device.ĭoudley (the Warbounds author) hadn't filled-up a lot of the metadata and info fields. So I just installed one of them and deleted the other. ![]() This time it went down without a hitch! I noticed that I had 2 copies of the Warbounds mod though (Warbounds and Warbounds(1) ). It wasn't in the online db yet, so I started the DL from the mod's RGF page like the last time. Okay so I tried DLing Warbounds again on the new client. ![]()
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